Devlog 2
Progress
2/8/23
A few new changes:
Added melee alien (species 1) that has a cyber sword
Speed: Fast
Damage: High
Range: Low
Added new weapon for player: Burst Rifle
Type: Burst
Damage: Medium-High
Range: High
Accuracy: High
Ammo: Low
Added new weapon for player: Sword
Type: Melee
Damage: Very High
Range: Low
Accuracy: Very High
Durability: Medium
Added Low Health Splash Screen
Added Red Screen Flash upon being damaged
Added Directional Damage Indicator. Activates when attacked by enemy and shows the direction where enemy is
Added Camera Shake. Camera shakes when player attacks and is attacked
Added death animation, camera turns red, UI goes away and camera rotates to create the illusion the player has fallen/died.
A few bug fixes:
Player's camera look direction was slightly offset than the movement direction
Enemies animation transitions are smoother
Player can no longer sprint while crouching
Difficulty wasn't doing anything previously but now it changes enemy damage, health, and player healing speed.
Removed some detail from pistol because it was bugging with render settings